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Daz to 3ds max
Daz to 3ds max













Ultimately, I have still ended up having to rebuild materials in VRay with the AL Surface Shader from scratch when it comes to skin. I have tried matching slot names in Daz Studio with nodes in Max and VRay with mixed results. I have found the shader builder and shader mixer in DazStudio, but if there is a way to edit an existing material, I am not seeing it despite exhaustive Google searches. Since coming over to DazStudio, I have found that the node based material/shader editor like Poser and 3DS Max has is not preset-or, if it is, I am not seeing it. One of the things I like about Max as well as Poser was the node based texture/material editor. I use VRay 6 in Max 2021 but have been using Max since Discreet 3D Studio Max 4 around the year 2000 along with Poser 4 around the same time.

daz to 3ds max

I have been learning DazStudio after coming over from Poser so I can use Genesis 8+ figures and bring them into 3ds Max.















Daz to 3ds max